You don’t have to save the world, you just have to survive it.
Farden and Mithrid have been stranded alone in strange eastern lands by errant magick, They battle not to return home, but to uncover an ancient weapon capable of defeating a god. A god who desires nothing but chaos.
In Emaneska, Elessi leads the survivors of the Rogue’s Armada to safer havens, something rare and lacking in the uncharted waters of the south.
Treachery and pain await them both, but the price of failure is steeper. New enemies lie in wait on those foreign paths. Dark creatures born of nightmares and forgotten powers. Warlords set on mastering magick. And an old threat reborn, doggedly pursuing one fate:
The death of Farden.
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